The Audi Jack concept embarking on its 500 mile self-driving journey to Las Vegas
A major research project spanning 2 continents and several years, I served as the Human Machine Interface lead for the US side of the team.
Jack successfully debuted at the 2015 CES, with major media coverage.
Jack is equipped with the first customer-facing HMI concept in a Piloted Vehicle
A close view on the Central Status Indicator screen
A MirrorLink application that connects your GoPro Hero4 action camera to your Volkswagen's MIB Infotainment system. I provided production design assets, contributed to interaction design, and worked closely with software development, marketing, and testing.
Audi James 2025 - A vision for Piloted vehicles in the near future. Shown at CeBIT 2014.
Completed in 2014, I led the US side of the concept team. We worked chiefly on overall concept design, hardware design for the center console, and UI/UX for the infotainment. We also implemented the gesture control system.
Audi James 2025 virtual cockpit of the future
Presented by VW Group top leadership to world leaders at CeBIT 2014 - Hannover, Germany
UI state chart for the concept infotainment system
Early UX concept design for James 2025
Italdesign Giugiaro Brivido
Italdesign Giugiaro's Brivido concept
The Brivido debuted at the 2012 Geneva Auto Show. My role on the project was UI/UX lead for interior elements.
Our team conceptualized and implemented the instrument clusters, center console controls, and iPad app with docking system.
Brivido GUI elements
I have a great passion for furniture and woodworking. There is some unique balance in working on such traditional products while simultaneously working on high tech experiences.
The Snackbot - A human factors research platform
Carnegie Mellon University and Stanford University use versions of the Snackbot for user research efforts. I completed the industrial design and construction of the Snackbot in collaboration with fellow designer Josh Finkle. More information can be found at Snackbot.org